deviant art

Deviant Login Shop
 Join deviantART for FREE Take the Tour
[x]
Download Image
JPG, 1370×996
more ▶

More from *jermilex

Featured in Groups:

Details

September 24, 2008
170 KB
1370×996
Link
Thumb

Statistics

Comments: 88
Favourites: 100 [who?]

Views: 32,513 (5 today)
Downloads: 2,477 (0 today)
[x]
:iconjermilex:
Several people have asked me about my 3D modeling procedures, so I thought I'd do something a bit different and post this. Maybe I could post more stuff like this if I find the time and people think it's useful. Happy Modeling!
Add a Comment:
 
love 1 1 joy 0 0 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconeizu:
~eizu Feb 16, 2013  Student Traditional Artist
i'm not really a pro in maya, but how did you do the one on the right most side? the only thing I know is to use edit mesh and then "bevel"

thanks!!! :)
Reply
:iconjermilex:
*jermilex Feb 18, 2013  Professional Filmographer
there are different model types. Try converting a polygon model to subdivision surface. Or now there's a way in Maya to render as a smooth object without converting to subD's
Reply
:iconeizu:
Mood: Love ~eizu Apr 28, 2013  Student Traditional Artist
ok, i'll write down this tip when I start with maya again soon! thanks so much!!!
Reply
:iconjermilex:
*jermilex Apr 29, 2013  Professional Filmographer
cool!
Reply
:iconektahx:
~ektahx Sep 13, 2012  Professional Digital Artist
Great tip thanks for sharing this!
Reply
:iconjermilex:
*jermilex Sep 18, 2012  Professional Filmographer
sure thing
Reply
:iconimj2050:
~imj2050 Jul 25, 2011   Interface Designer
nice 1
Reply
:iconkynthia:
Yay!
Thank you :)
Reply
:iconjermilex:
*jermilex May 22, 2011  Professional Filmographer
you're most welcome. Hope it was useful
Reply
Add a Comment: